
Ready Player One
- 462 pages · about 8 hours
- First published 2011
- 40 editions
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1 About this book
In the year 2044. reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines--puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them.
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win--and confront the real world he's always been so desperate to escape. (Provided by publisher).
- Science fiction
- Dystopian fiction
- Young adult fiction
- Adventure
- Regression (Civilization)
- Utopias
- Virtual reality
- Puzzles
2 What to expect
A science fiction adventure set in 2045, when most people escape a decaying world inside a vast virtual universe, and a teenager joins the hunt for a fortune hidden there by its late creator. The hunt runs on 1980s pop culture: old video games, films, music and trivia are the clues. It is fast, light and puzzle-driven, and it leans on that nostalgia throughout, with long passages of references.
Good for readers who want: a virtual-reality adventure, 1980s pop culture, and a fast treasure hunt.
3 About Ernest Cline
4 More by Ernest Cline
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